Traits Amphibious: The frog can breathe air and water Standing Leap: The frog's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start. Hit: 16 (2d10 + 5) piercing damage, and the target is grappled (escape DC 15). Skewer.Once per turn, when the lizardfolk makes a melee attack with its trident and hits, the target takes an extra 10 (3d6) damage, and the lizardfolk gains temporary hit points equal to the extra damage dealt. Lizardfolk also keep them as pets, and subterranean giant lizards are used as mounts and pack animals by drow, duergar, and other Underdark dwellers. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Tail. CR1 and provided your table doesn't have an arachnophobe it's a good choice. Hit: 7 (1d8 + 3) piercing damage. Actions. Spider Climb: The lizard can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Hold Breath.The lizardfolk can hold its breath for 15 minutes. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Your Constitution score increase by 2, and your Wisdom score increases by 1. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Inspired mostly by the Legend of Drizzt (R. A. Salvatore) novels, partly by other sourcebooks; the MM had an entry for giant lizards, but I deemed it inadequate to describe the nature of the creature as they appeared in these other sources. On top of that, as an amphibian, the giant salamander is able to breathe both air and water. Actions Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target.Hit: 4 (1d6 + 1) piercing damage, and the target is Grappled (escape DC 11). Ability Score Increase. Hit: 5 (1d4 + 3) bludgeoning damage, and the target is grappled (escape DC 13). I did a search on D&D Beyond for Large Underdark creatures of CR 1 or below. A giant lizard can be ridden or used as a draft animal. Some giant lizards have one or both of the following traits. According to the Monster Manual flavor text, their most salient behavioral trait is their territoriality, followed by their generally acting like South Seas cannibals in a movie from the 1940s. Tail. Lizardfolk reach maturity around age 14 … Variant: Giant Lizard Traits. Bite. 1. From that here are the suitable mounts: Giant Lizard/Giant Lizard (Variant)/Giant Riding Lizard: This CR1/4 lizard has appeared a couple of places and seems a pretty solid choice. Bite. Age. One attack can be replaced by Swallow. Adjusted for feedback. The Komodo dragon (Varanus komodoensis), also known as the Komodo monitor, is a species of lizard found in the Indonesian islands of Komodo, Rinca, Flores, and Gili Motang.A member of the monitor lizard family Varanidae, it is the largest extant species of lizard, growing to a maximum length of 3 metres (10 ft) in rare cases and weighing up to approximately 70 kilograms (150 lb). Until this grapple ends, the target is restrained, and the lizard can't bite another target. With lizardfolk, we get into the territory of generic humanoid monsters that are more than mere cannon fodder.They’re not sophisticated, but they are significantly tougher than goblins, kobolds and orcs. Hold Breath: The lizard can hold its breath for 15 minutes (A lizard that has this trait also has a swimming speed of 30 feet). Giant Salamander. The giant salamander is the perfect mount for adventurers who are traveling across a variety of environments. Variant: Giant Lizard Traits Some giant lizards have one or both of the following traits. Though the salamander does not boast the fastest running speed, it does have both a climbing AND a swimming speed. A giant lizard skeleton doesn’t require air, food, drink, or sleep. The lizard makes two attacks: one with its bite and one with its tail. Giant Spider (AKA Steeder): You already pointed this out. 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